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FFXI and FFXIV Past & Future Interview

 
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PostPosted: Wed 5:55, 16 Feb 2011    Post subject: FFXI and FFXIV Past & Future Interview

Final Fantasy fans and players everywhere have been waiting for this day for a long time. Final Fantasy XIV has finally and officially launched! With eighteen classes and a huge amount of character customization,[link widoczny dla zalogowanych], there is a lot to look forward to now that the game has arrived. Devs have put together some reading material for those getting ready to head out into Eorzea. *We highly recommend reading the following before starting your adventures: 1.Information on how to transfer Open Beta Test character names can be found here. 2.Information on preparations necessary before playing can be found here. 3.Detailed information on controls can be found in the Play Guide located in the menu to the left. FFXIVCore.com has a newly translated interview with Square Enix developer Hiromichi Tanaka. The interview originally appeared on Dengeki Games. FFXIV Core will be releasing the translated version of the interview in three parts. Check out a snippet,[link widoczny dla zalogowanych]! DO: Even at the beta stage,[link widoczny dla zalogowanych], it seemed like many people were trying a lot of different ability combinations. PT: In FFXI, the support jobs for certain jobs became really fixed, like the warrior complimenting the ninja as a sub job. We wanted the players to have a bit more freedom. Furthermore, the use of this system allows for different play styles while solo or in large groups, and strategies will change depending on the abilities available. We wanted it to be a system that wouldn??t pigeon-hole users into certain roles. If a player wants to be a full-out attacker, they can set all their abilities to attack abilities. If a player wants to be purely heal-based, they can remove any aggressive abilities. For this reason,[link widoczny dla zalogowanych], we??d like users to be able to save ability sets,[link widoczny dla zalogowanych], but at this time it??s not yet possible. We??re hoping to add that in an update.
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